Publications
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Deep Neural Networks Rival the Representation of Primate IT Cortex for Core Visual Object Recognition. . PLoS Computational Biology. 2014;10(12):e1003963. doi:10.1371/journal.pcbi.1003963.
The Neural Representation Benchmark and its Evaluation on Brain and Machine. arXiv. 2013. doi:https://arxiv.org/abs/1301.3530.
. Comparing-State-of-the-Art Visual Features on Invariant Object Recognition Tasks. IEEE Workshop on Applications of Computer Vision (WACV). 2011:463-470. doi:10.1109/WACV.2011.5711540.
. A High-Throughput Screening Approach to Biologically-Inspired Object Recognition. Learning Workshop-Computation and Systems Neuroscience (COSYNE). 2010.
. Human versus machine: comparing visual object recognition systems on a level playing field. Computation and Systems Neuroscience (COSYNE). 2010. doi:10.3389/conf.fnins.2010.03.00283.
. A High-Throughput Screening Approach to Discovering Good Forms of Biologically Inspired Visual Representation. . PLoS Computational Biology. 2009;5(11):e1000579. doi:10.1371/journal.pcbi.1000579. (538.96 KB) (141.46 KB)
. How far can you get with a modern face recognition test set using only simple features?. In: IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops (CVPR Workshops). IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops (CVPR Workshops). Miami, FL: IEEE; 2009. doi:10.1109/CVPR.2009.5206605. (375.73 KB)
. Unlocking Biologically-Inspired Computer Vision: a High-Throughput Approach. NVIDIA GPU Technology Conference. 2009.
. Unlocking Brain-Inspired Computer Vision. GPU@BU. 2009.
. The Visual Cortex and GPUs. GPU Computing for Biomedical Research. 2009.
. Establishing Good Benchmarks and Baselines for Face Recognition. In: European Conference on Computer Vision-Faces in 'Real-Life' Images Workshop. European Conference on Computer Vision-Faces in 'Real-Life' Images Workshop. Marseille, France: EECV; 2008. (1.74 MB)
. A high-throughput screening approach to discovering good forms of visual representation. Computation and Systems Neuroscience (COSYNE). 2008.
. Why is real-world object recognition hard?: Establishing honest benchmarks and baselines for object recognition. Computation and Systems Neuroscience (COSYNE). 2008.
. Why is Real-World Visual Object Recognition Hard?. . PLoS Computational Biology. 2008;4:e27. doi:10.1371/journal.pcbi.0040027. (1.93 MB)
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